UBot: Difference between revisions

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   | currently_maintained=Yes
   | currently_maintained=Yes
   | library=Node-minecraft-protocol
   | library=Node-minecraft-protocol
   | language=JavaScript
   | language=TypeScript
}}
}}'''UBot''', also known as '''owobot''' in the [https://codeberg.org/7cc5c4f330d47060/botv12/src/tag/v10.0.0 Git repo], is a bot for the Kaboom server and clones. It is one of the few free/libre and open source bots, along with others such as [[ChipmunkBot]], as most other bots are proprietary and closed source.
'''UBot''', also known as '''owobot''' in the [https://code.chipmunk.land/7cc5c4f330d47060/owobot Git repo], is a bot for the Kaboom server and clones. It is one of the few open source bots, along with others such as [[ChipmunkBot]] and [[ChomeNS Bot]], as most other bots are proprietary and closed source.


There is currently a rewrite in the works using ECMAScript modules instead of CommonJS, available at https://code.chipmunk.land/7cc5c4f330d47060/botv12. It is not currently finished.
There is currently a rewrite in the works using ECMAScript modules instead of CommonJS, available at https://codeberg.org/7cc5c4f330d47060/botv12. It is not currently finished.


Every version since version 4 (except 7 and 11) has been called botvN internally, with N being the major version number (botv4, botv5, botv6, etc). Version 10 used X, the Roman numeral for 10.
Every version since version 4 (except 7 and 11) has been called botvN internally, with N being the major version number (botv4, botv5, botv6, etc). Version 10 used X, the Roman numeral for 10.


[[Category:Bots]]
[[Category:Bots]]

Latest revision as of 09:54, 3 August 2026

UBot
NameUBot
Main Developersowo439895035
Date CreatedAugust 2020
Currently MaintainedYes
Program Details
LibraryNode-minecraft-protocol
LanguageTypeScript

UBot, also known as owobot in the Git repo, is a bot for the Kaboom server and clones. It is one of the few free/libre and open source bots, along with others such as ChipmunkBot, as most other bots are proprietary and closed source.

There is currently a rewrite in the works using ECMAScript modules instead of CommonJS, available at https://codeberg.org/7cc5c4f330d47060/botv12. It is not currently finished.

Every version since version 4 (except 7 and 11) has been called botvN internally, with N being the major version number (botv4, botv5, botv6, etc). Version 10 used X, the Roman numeral for 10.