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	<id>https://kaboom.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Troll+ing</id>
	<title>Kaboom Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://kaboom.wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Troll+ing"/>
	<link rel="alternate" type="text/html" href="https://kaboom.wiki/wiki/Special:Contributions/Troll_ing"/>
	<updated>2026-08-04T00:38:55Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://kaboom.wiki/index.php?title=filter&amp;diff=4451</id>
		<title>filter</title>
		<link rel="alternate" type="text/html" href="https://kaboom.wiki/index.php?title=filter&amp;diff=4451"/>
		<updated>2026-08-03T22:26:39Z</updated>

		<summary type="html">&lt;p&gt;Troll ing: Redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Filtering]]&lt;/div&gt;</summary>
		<author><name>Troll ing</name></author>
	</entry>
	<entry>
		<id>https://kaboom.wiki/index.php?title=iControlU&amp;diff=4450</id>
		<title>iControlU</title>
		<link rel="alternate" type="text/html" href="https://kaboom.wiki/index.php?title=iControlU&amp;diff=4450"/>
		<updated>2026-08-03T22:26:16Z</updated>

		<summary type="html">&lt;p&gt;Troll ing: Linking the filter page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;iControlU&#039;&#039;&#039; is a plugin that allows players to control others with the &amp;lt;code&amp;gt;/icu control&amp;lt;/code&amp;gt; command. &lt;br /&gt;
&lt;br /&gt;
Before the widespread use of [[Command cores]] and the advent of the connection limit, it was used by bots to provide a &amp;quot;locking&amp;quot; feature, as the plugin disables features such as chat and movement while a player is being controlled.&lt;br /&gt;
&lt;br /&gt;
It has largely fallen out of use by bot developers as it requires you to have a Minecraft client connected to the server for each person you want to control. This spams chat, and will require the use of proxies if more than 4 locked players join the server at one time.&lt;br /&gt;
&lt;br /&gt;
Instead, modern bots implement a &amp;quot;[[filter]]&amp;quot; system in their command core.&lt;br /&gt;
&lt;br /&gt;
[[Category:Plugins]]&lt;/div&gt;</summary>
		<author><name>Troll ing</name></author>
	</entry>
	<entry>
		<id>https://kaboom.wiki/index.php?title=Filtering&amp;diff=4449</id>
		<title>Filtering</title>
		<link rel="alternate" type="text/html" href="https://kaboom.wiki/index.php?title=Filtering&amp;diff=4449"/>
		<updated>2026-08-03T22:24:12Z</updated>

		<summary type="html">&lt;p&gt;Troll ing: Rephrase&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Filtering&#039;&#039;&#039; is the act of restricting the access of a certain player to the Kaboom server.&lt;br /&gt;
&lt;br /&gt;
Filters are created by using bots that support it and are similar to how bans work on regular servers as they both restrict the access to their respective servers. These filters are typically used on players that bot owners dislike or are considered as harmful, such as spammers, people who run kill @e repeatedly, or players who are generally a nuisance.&lt;br /&gt;
&lt;br /&gt;
==Methods of Filtering==&lt;br /&gt;
&lt;br /&gt;
===iControlU===&lt;br /&gt;
iControlU is a plugin on Kaboom that allows for another player to &amp;quot;control&amp;quot; a player by taking over the player&#039;s movement, chat, and command access for themselves. Bots use this method by creating another bot which then controls the player, resulting in the player losing the ability to chat, move and run commands. However, this method is less frequently used nowadays due to it creating spam in the chat and requiring proxies to filter more than 4 players at a time.&lt;br /&gt;
&lt;br /&gt;
===Kick Exploits===&lt;br /&gt;
A kick exploit is an exploit that allows for a player to be disconnected from the server without using the &amp;lt;code&amp;gt;/kick&amp;lt;/code&amp;gt; command, which is currently blocked on the server.&lt;br /&gt;
&lt;br /&gt;
====Vanilla Kick Exploits====&lt;br /&gt;
Vanilla kick exploits work by forcing the server to send a large amount of data to the client, causing the server to disconnect the player as a result.&lt;br /&gt;
&lt;br /&gt;
====ViaVersion Kick Exploits====&lt;br /&gt;
ViaVersion kick exploits work by abusing a bug in the ViaVersion plugin to disconnect the player. These exploits only work on players who are on a different version than the server.&lt;br /&gt;
&lt;br /&gt;
===Crash Exploits===&lt;br /&gt;
A crash exploit is an exploit that causes a player&#039;s client to crash. These exploits can be mitigated or blocked by a mod since they are client sided.&lt;br /&gt;
&lt;br /&gt;
====Translate Crash Exploits====&lt;br /&gt;
Translate crash exploits work by abusing Minecraft&#039;s translation key feature by using it to recursively duplicate a string several times and then attempting to display it. This leads to the target crashing due to memory exhaustion.&lt;br /&gt;
&lt;br /&gt;
====Particle Crash Exploits====&lt;br /&gt;
Particle crash exploits work by forcing the client to render a huge amount of laggy particles, which can be done by using area effect clouds. This method is not frequently used due to the risk of crashing unintended players.&lt;br /&gt;
&lt;br /&gt;
===Gamemode Restrictions===&lt;br /&gt;
Gamemode restrictions do not cause the player to be disconnected from the server, but instead reduces the player&#039;s enjoyment by forcing the player into adventure or spectator mode repeatedly.&lt;br /&gt;
&lt;br /&gt;
===Deopping===&lt;br /&gt;
Repeatedly deopping the player prevents them from utilizing operator commands, which serves to reduce the enjoyment of the player as well as preventing them from doing any more harm, leading them to disconnect on their own.&lt;br /&gt;
&lt;br /&gt;
===Teleportation===&lt;br /&gt;
Repeatedly teleporting the player to a specific position prevents them from moving, which also reduces the player&#039;s enjoyment.&lt;br /&gt;
&lt;br /&gt;
===Multiple Methods===&lt;br /&gt;
Most bots utilize multiple methods to cause a player to disconnect, leading to a higher chance of actually kicking the player.&lt;br /&gt;
&lt;br /&gt;
==Methods of Detecting Filtered Players==&lt;br /&gt;
&lt;br /&gt;
===Usernames===&lt;br /&gt;
Username detection is the simplest type of filtered player detection. It can be used by making a bot to simply read the tab list and kick anyone that is marked to be filtered on the list.&lt;br /&gt;
&lt;br /&gt;
===IP addresses===&lt;br /&gt;
IP address detection is a more complex way of filtering. It involves running the &amp;lt;code&amp;gt;/seen&amp;lt;/code&amp;gt; command on every player that joins, then parsing the result for the IP address, and finally kicking anyone who has the IP address on their filter list.&lt;br /&gt;
&lt;br /&gt;
===Fingerprinting===&lt;br /&gt;
Fingerprinting is more frequently used on bots and works by searching for a pattern of commands a bot sends when first connecting to the server, and if the pattern matches a predefined entry on the filter list, the bot is kicked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Methods of Bypassing Filters==&lt;br /&gt;
&lt;br /&gt;
===Alternative Accounts===&lt;br /&gt;
Using an alternative or &amp;quot;alt&amp;quot; account can be used to bypass simple username based filtering. Due to Kaboom being a &amp;quot;cracked&amp;quot; server, a player can simply use a &amp;quot;cracked&amp;quot; or pirate launcher to join with a custom name.&lt;br /&gt;
&lt;br /&gt;
===VPNs and Proxies===&lt;br /&gt;
Using a VPN or a proxy can be used to bypass IP based filtering.&lt;/div&gt;</summary>
		<author><name>Troll ing</name></author>
	</entry>
	<entry>
		<id>https://kaboom.wiki/index.php?title=filters&amp;diff=4448</id>
		<title>filters</title>
		<link rel="alternate" type="text/html" href="https://kaboom.wiki/index.php?title=filters&amp;diff=4448"/>
		<updated>2026-08-03T22:23:17Z</updated>

		<summary type="html">&lt;p&gt;Troll ing: Create page again&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Filtering]]&lt;/div&gt;</summary>
		<author><name>Troll ing</name></author>
	</entry>
	<entry>
		<id>https://kaboom.wiki/index.php?title=mqcore&amp;diff=4447</id>
		<title>mqcore</title>
		<link rel="alternate" type="text/html" href="https://kaboom.wiki/index.php?title=mqcore&amp;diff=4447"/>
		<updated>2026-08-03T22:22:42Z</updated>

		<summary type="html">&lt;p&gt;Troll ing: Linking to filtering&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Bot|title1=mqcore|name=mqcore|date_created=Between February and March 2026|currently_maintained=Yes&lt;br /&gt;
|image1=Wood Pigeon.jpg&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;mqcore&#039;&#039;&#039; is a [[Kaboom]] bot, named after its extensive use of the [[wikipedia:MQTT|MQTT]] protocol. However, it is also referred to as &amp;quot;schizo bot&amp;quot;, and &amp;quot;1.12.2 bot&amp;quot; (as the author joined Kaboom on a modified 1.12.2 client).&lt;br /&gt;
&lt;br /&gt;
Originally, the prefix for this bot was &amp;gt;&amp;gt;, but it has been changed to &amp;gt;. Both prefixes work.&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
&lt;br /&gt;
The bot implements session, playtime, IP, chat and command tracking to make these features possible.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Features&lt;br /&gt;
|-&lt;br /&gt;
! Feature !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Alts || Find alternative accounts &amp;amp; IPs of a given player&lt;br /&gt;
|-&lt;br /&gt;
| Firstseen and Lastseen || Shows the date, server and IP of a given players first or last join&lt;br /&gt;
|-&lt;br /&gt;
| Last || Shows recent sessions for a given player&lt;br /&gt;
|-&lt;br /&gt;
| Lastwords and Firstwords || Shows the first or last message sent by a given player&lt;br /&gt;
|-&lt;br /&gt;
| Nword || Shows the amount of times a given player said both variations of the N word&lt;br /&gt;
|-&lt;br /&gt;
| Parkourgenerator || Inspired by Blackilykat&#039;s pkgen from HermitBot, with some additional features.&lt;br /&gt;
|-&lt;br /&gt;
| Playtime || Gives a summary about playtime stats of a given player&lt;br /&gt;
|-&lt;br /&gt;
| Schizo || Forces a given player, or the whole server, to babble random nonsense sourced from the bot&#039;s database. Can babble both commands and chat messages&lt;br /&gt;
|-&lt;br /&gt;
| CA Pentesting || A few CA experiments, one of them caused [[ChomeNS Bot]] to freeze and disconnect, allowing the filter to be bypassed. This was quickly fixed by its developer.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Filtering==&lt;br /&gt;
&lt;br /&gt;
The bot has participated in [[filter wars]], both between [[Taskmaster]] and [[mewo]] (operated by [[cxvqo]]). This resulted in the development of the bot&#039;s blacklist feature.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Target !! Justification !! Active&lt;br /&gt;
|-&lt;br /&gt;
| [[TrouserStreaks]] users || Spamming /fill and /setblock || Variable&lt;br /&gt;
|-&lt;br /&gt;
| Russians || Large volume of abuse &amp;amp; supporting the [[wikipedia:Russia_under_Vladimir_Putin|Putin regime]] || Putin supporters only&lt;br /&gt;
|-&lt;br /&gt;
| Spammers || Spamming chat or commands || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Crashers || Crashing the server, preventing access for a few minutes || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Toxic players || Generally bringing the mood down, yo. || Yes&lt;br /&gt;
|-&lt;br /&gt;
| Spambots || Pretty much the same as spammers, but usually with more accounts. || Yes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Some [[filters]] were applied in the past which were not justifiable and have since been removed.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bots]]&lt;/div&gt;</summary>
		<author><name>Troll ing</name></author>
	</entry>
	<entry>
		<id>https://kaboom.wiki/index.php?title=Filters&amp;diff=4446</id>
		<title>Filters</title>
		<link rel="alternate" type="text/html" href="https://kaboom.wiki/index.php?title=Filters&amp;diff=4446"/>
		<updated>2026-08-03T22:14:32Z</updated>

		<summary type="html">&lt;p&gt;Troll ing: Redirect page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Filtering]]&lt;/div&gt;</summary>
		<author><name>Troll ing</name></author>
	</entry>
	<entry>
		<id>https://kaboom.wiki/index.php?title=Filtering&amp;diff=4445</id>
		<title>Filtering</title>
		<link rel="alternate" type="text/html" href="https://kaboom.wiki/index.php?title=Filtering&amp;diff=4445"/>
		<updated>2026-08-03T22:13:23Z</updated>

		<summary type="html">&lt;p&gt;Troll ing: /* Multiple Methods */ phrasing change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Filtering&#039;&#039;&#039; is the act of restricting the access of a certain player to the Kaboom server.&lt;br /&gt;
&lt;br /&gt;
Filters are created by using bots that support it and are similar to how bans work on regular servers as they both restrict the access to their respective servers. These filters are usually used on players that bot owners dislike or are considered as harmful, such as spammers, people who run kill @e repeatedly, or players who are generally a nuisance.&lt;br /&gt;
&lt;br /&gt;
==Methods of Filtering==&lt;br /&gt;
&lt;br /&gt;
===iControlU===&lt;br /&gt;
iControlU is a plugin on Kaboom that allows for another player to &amp;quot;control&amp;quot; a player by taking over the player&#039;s movement, chat, and command access for themselves. Bots use this method by creating another bot which then controls the player, resulting in the player losing the ability to chat, move and run commands. However, this method is less frequently used nowadays due to it creating spam in the chat and requiring proxies to filter more than 4 players at a time.&lt;br /&gt;
&lt;br /&gt;
===Kick Exploits===&lt;br /&gt;
A kick exploit is an exploit that allows for a player to be disconnected from the server without using the &amp;lt;code&amp;gt;/kick&amp;lt;/code&amp;gt; command, which is currently blocked on the server.&lt;br /&gt;
&lt;br /&gt;
====Vanilla Kick Exploits====&lt;br /&gt;
Vanilla kick exploits work by forcing the server to send a large amount of data to the client, causing the server to disconnect the player as a result.&lt;br /&gt;
&lt;br /&gt;
====ViaVersion Kick Exploits====&lt;br /&gt;
ViaVersion kick exploits work by abusing a bug in the ViaVersion plugin to disconnect the player. These exploits only work on players who are on a different version than the server.&lt;br /&gt;
&lt;br /&gt;
===Crash Exploits===&lt;br /&gt;
A crash exploit is an exploit that causes a player&#039;s client to crash. These exploits can be mitigated or blocked by a mod since they are client sided.&lt;br /&gt;
&lt;br /&gt;
====Translate Crash Exploits====&lt;br /&gt;
Translate crash exploits work by abusing Minecraft&#039;s translation key feature by using it to recursively duplicate a string several times and then attempting to display it. This leads to the target crashing due to memory exhaustion.&lt;br /&gt;
&lt;br /&gt;
====Particle Crash Exploits====&lt;br /&gt;
Particle crash exploits work by forcing the client to render a huge amount of laggy particles, which can be done by using area effect clouds. This method is not frequently used due to the risk of crashing unintended players.&lt;br /&gt;
&lt;br /&gt;
===Gamemode Restrictions===&lt;br /&gt;
Gamemode restrictions do not cause the player to be disconnected from the server, but instead reduces the player&#039;s enjoyment by forcing the player into adventure or spectator mode repeatedly.&lt;br /&gt;
&lt;br /&gt;
===Deopping===&lt;br /&gt;
Repeatedly deopping the player prevents them from utilizing operator commands, which serves to reduce the enjoyment of the player as well as preventing them from doing any more harm, leading them to disconnect on their own.&lt;br /&gt;
&lt;br /&gt;
===Teleportation===&lt;br /&gt;
Repeatedly teleporting the player to a specific position prevents them from moving, which also reduces the player&#039;s enjoyment.&lt;br /&gt;
&lt;br /&gt;
===Multiple Methods===&lt;br /&gt;
Most bots utilize multiple methods to cause a player to disconnect, leading to a higher chance of actually kicking the player.&lt;br /&gt;
&lt;br /&gt;
==Methods of Detecting Filtered Players==&lt;br /&gt;
&lt;br /&gt;
===Usernames===&lt;br /&gt;
Username detection is the simplest type of filtered player detection. It can be used by making a bot to simply read the tab list and kick anyone that is marked to be filtered on the list.&lt;br /&gt;
&lt;br /&gt;
===IP addresses===&lt;br /&gt;
IP address detection is a more complex way of filtering. It involves running the &amp;lt;code&amp;gt;/seen&amp;lt;/code&amp;gt; command on every player that joins, then parsing the result for the IP address, and finally kicking anyone who has the IP address on their filter list.&lt;br /&gt;
&lt;br /&gt;
===Fingerprinting===&lt;br /&gt;
Fingerprinting is more frequently used on bots and works by searching for a pattern of commands a bot sends when first connecting to the server, and if the pattern matches a predefined entry on the filter list, the bot is kicked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Methods of Bypassing Filters==&lt;br /&gt;
&lt;br /&gt;
===Alternative Accounts===&lt;br /&gt;
Using an alternative or &amp;quot;alt&amp;quot; account can be used to bypass simple username based filtering. Due to Kaboom being a &amp;quot;cracked&amp;quot; server, a player can simply use a &amp;quot;cracked&amp;quot; or pirate launcher to join with a custom name.&lt;br /&gt;
&lt;br /&gt;
===VPNs and Proxies===&lt;br /&gt;
Using a VPN or a proxy can be used to bypass IP based filtering.&lt;/div&gt;</summary>
		<author><name>Troll ing</name></author>
	</entry>
	<entry>
		<id>https://kaboom.wiki/index.php?title=Filtering&amp;diff=4443</id>
		<title>Filtering</title>
		<link rel="alternate" type="text/html" href="https://kaboom.wiki/index.php?title=Filtering&amp;diff=4443"/>
		<updated>2026-08-03T22:12:13Z</updated>

		<summary type="html">&lt;p&gt;Troll ing: /* Translate Crash Exploit */ consistency change&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Filtering&#039;&#039;&#039; is the act of restricting the access of a certain player to the Kaboom server.&lt;br /&gt;
&lt;br /&gt;
Filters are created by using bots that support it and are similar to how bans work on regular servers as they both restrict the access to their respective servers. These filters are usually used on players that bot owners dislike or are considered as harmful, such as spammers, people who run kill @e repeatedly, or players who are generally a nuisance.&lt;br /&gt;
&lt;br /&gt;
==Methods of Filtering==&lt;br /&gt;
&lt;br /&gt;
===iControlU===&lt;br /&gt;
iControlU is a plugin on Kaboom that allows for another player to &amp;quot;control&amp;quot; a player by taking over the player&#039;s movement, chat, and command access for themselves. Bots use this method by creating another bot which then controls the player, resulting in the player losing the ability to chat, move and run commands. However, this method is less frequently used nowadays due to it creating spam in the chat and requiring proxies to filter more than 4 players at a time.&lt;br /&gt;
&lt;br /&gt;
===Kick Exploits===&lt;br /&gt;
A kick exploit is an exploit that allows for a player to be disconnected from the server without using the &amp;lt;code&amp;gt;/kick&amp;lt;/code&amp;gt; command, which is currently blocked on the server.&lt;br /&gt;
&lt;br /&gt;
====Vanilla Kick Exploits====&lt;br /&gt;
Vanilla kick exploits work by forcing the server to send a large amount of data to the client, causing the server to disconnect the player as a result.&lt;br /&gt;
&lt;br /&gt;
====ViaVersion Kick Exploits====&lt;br /&gt;
ViaVersion kick exploits work by abusing a bug in the ViaVersion plugin to disconnect the player. These exploits only work on players who are on a different version than the server.&lt;br /&gt;
&lt;br /&gt;
===Crash Exploits===&lt;br /&gt;
A crash exploit is an exploit that causes a player&#039;s client to crash. These exploits can be mitigated or blocked by a mod since they are client sided.&lt;br /&gt;
&lt;br /&gt;
====Translate Crash Exploits====&lt;br /&gt;
Translate crash exploits work by abusing Minecraft&#039;s translation key feature by using it to recursively duplicate a string several times and then attempting to display it. This leads to the target crashing due to memory exhaustion.&lt;br /&gt;
&lt;br /&gt;
====Particle Crash Exploits====&lt;br /&gt;
Particle crash exploits work by forcing the client to render a huge amount of laggy particles, which can be done by using area effect clouds. This method is not frequently used due to the risk of crashing unintended players.&lt;br /&gt;
&lt;br /&gt;
===Gamemode Restrictions===&lt;br /&gt;
Gamemode restrictions do not cause the player to be disconnected from the server, but instead reduces the player&#039;s enjoyment by forcing the player into adventure or spectator mode repeatedly.&lt;br /&gt;
&lt;br /&gt;
===Deopping===&lt;br /&gt;
Repeatedly deopping the player prevents them from utilizing operator commands, which serves to reduce the enjoyment of the player as well as preventing them from doing any more harm, leading them to disconnect on their own.&lt;br /&gt;
&lt;br /&gt;
===Teleportation===&lt;br /&gt;
Repeatedly teleporting the player to a specific position prevents them from moving, which also reduces the player&#039;s enjoyment.&lt;br /&gt;
&lt;br /&gt;
===Multiple Methods===&lt;br /&gt;
Most bots utilize multiple methods to cause a player to disconnect, leading to a higher chance of success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Methods of Detecting Filtered Players==&lt;br /&gt;
&lt;br /&gt;
===Usernames===&lt;br /&gt;
Username detection is the simplest type of filtered player detection. It can be used by making a bot to simply read the tab list and kick anyone that is marked to be filtered on the list.&lt;br /&gt;
&lt;br /&gt;
===IP addresses===&lt;br /&gt;
IP address detection is a more complex way of filtering. It involves running the &amp;lt;code&amp;gt;/seen&amp;lt;/code&amp;gt; command on every player that joins, then parsing the result for the IP address, and finally kicking anyone who has the IP address on their filter list.&lt;br /&gt;
&lt;br /&gt;
===Fingerprinting===&lt;br /&gt;
Fingerprinting is more frequently used on bots and works by searching for a pattern of commands a bot sends when first connecting to the server, and if the pattern matches a predefined entry on the filter list, the bot is kicked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Methods of Bypassing Filters==&lt;br /&gt;
&lt;br /&gt;
===Alternative Accounts===&lt;br /&gt;
Using an alternative or &amp;quot;alt&amp;quot; account can be used to bypass simple username based filtering. Due to Kaboom being a &amp;quot;cracked&amp;quot; server, a player can simply use a &amp;quot;cracked&amp;quot; or pirate launcher to join with a custom name.&lt;br /&gt;
&lt;br /&gt;
===VPNs and Proxies===&lt;br /&gt;
Using a VPN or a proxy can be used to bypass IP based filtering.&lt;/div&gt;</summary>
		<author><name>Troll ing</name></author>
	</entry>
	<entry>
		<id>https://kaboom.wiki/index.php?title=Filter&amp;diff=4442</id>
		<title>Filter</title>
		<link rel="alternate" type="text/html" href="https://kaboom.wiki/index.php?title=Filter&amp;diff=4442"/>
		<updated>2026-08-03T22:10:47Z</updated>

		<summary type="html">&lt;p&gt;Troll ing: Redirect to filtering&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Filtering]]&lt;/div&gt;</summary>
		<author><name>Troll ing</name></author>
	</entry>
	<entry>
		<id>https://kaboom.wiki/index.php?title=Filtering&amp;diff=4441</id>
		<title>Filtering</title>
		<link rel="alternate" type="text/html" href="https://kaboom.wiki/index.php?title=Filtering&amp;diff=4441"/>
		<updated>2026-08-03T22:03:51Z</updated>

		<summary type="html">&lt;p&gt;Troll ing: anti newline&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Filtering&#039;&#039;&#039; is the act of restricting the access of a certain player to the Kaboom server.&lt;br /&gt;
&lt;br /&gt;
Filters are created by using bots that support it and are similar to how bans work on regular servers as they both restrict the access to their respective servers. These filters are usually used on players that bot owners dislike or are considered as harmful, such as spammers, people who run kill @e repeatedly, or players who are generally a nuisance.&lt;br /&gt;
&lt;br /&gt;
==Methods of Filtering==&lt;br /&gt;
&lt;br /&gt;
===iControlU===&lt;br /&gt;
iControlU is a plugin on Kaboom that allows for another player to &amp;quot;control&amp;quot; a player by taking over the player&#039;s movement, chat, and command access for themselves. Bots use this method by creating another bot which then controls the player, resulting in the player losing the ability to chat, move and run commands. However, this method is less frequently used nowadays due to it creating spam in the chat and requiring proxies to filter more than 4 players at a time.&lt;br /&gt;
&lt;br /&gt;
===Kick Exploits===&lt;br /&gt;
A kick exploit is an exploit that allows for a player to be disconnected from the server without using the &amp;lt;code&amp;gt;/kick&amp;lt;/code&amp;gt; command, which is currently blocked on the server.&lt;br /&gt;
&lt;br /&gt;
====Vanilla Kick Exploits====&lt;br /&gt;
Vanilla kick exploits work by forcing the server to send a large amount of data to the client, causing the server to disconnect the player as a result.&lt;br /&gt;
&lt;br /&gt;
====ViaVersion Kick Exploits====&lt;br /&gt;
ViaVersion kick exploits work by abusing a bug in the ViaVersion plugin to disconnect the player. These exploits only work on players who are on a different version than the server.&lt;br /&gt;
&lt;br /&gt;
===Crash Exploits===&lt;br /&gt;
A crash exploit is an exploit that causes a player&#039;s client to crash. These exploits can be mitigated or blocked by a mod since they are client sided.&lt;br /&gt;
&lt;br /&gt;
====Translate Crash Exploit====&lt;br /&gt;
Translate crash exploits work by abusing Minecraft&#039;s translation key feature by using it to recursively duplicate a string several times and then attempting to display it. This leads to the target crashing due to memory exhaustion.&lt;br /&gt;
&lt;br /&gt;
====Particle Crash Exploits====&lt;br /&gt;
Particle crash exploits work by forcing the client to render a huge amount of laggy particles, which can be done by using area effect clouds. This method is not frequently used due to the risk of crashing unintended players.&lt;br /&gt;
&lt;br /&gt;
===Gamemode Restrictions===&lt;br /&gt;
Gamemode restrictions do not cause the player to be disconnected from the server, but instead reduces the player&#039;s enjoyment by forcing the player into adventure or spectator mode repeatedly.&lt;br /&gt;
&lt;br /&gt;
===Deopping===&lt;br /&gt;
Repeatedly deopping the player prevents them from utilizing operator commands, which serves to reduce the enjoyment of the player as well as preventing them from doing any more harm, leading them to disconnect on their own.&lt;br /&gt;
&lt;br /&gt;
===Teleportation===&lt;br /&gt;
Repeatedly teleporting the player to a specific position prevents them from moving, which also reduces the player&#039;s enjoyment.&lt;br /&gt;
&lt;br /&gt;
===Multiple Methods===&lt;br /&gt;
Most bots utilize multiple methods to cause a player to disconnect, leading to a higher chance of success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Methods of Detecting Filtered Players==&lt;br /&gt;
&lt;br /&gt;
===Usernames===&lt;br /&gt;
Username detection is the simplest type of filtered player detection. It can be used by making a bot to simply read the tab list and kick anyone that is marked to be filtered on the list.&lt;br /&gt;
&lt;br /&gt;
===IP addresses===&lt;br /&gt;
IP address detection is a more complex way of filtering. It involves running the &amp;lt;code&amp;gt;/seen&amp;lt;/code&amp;gt; command on every player that joins, then parsing the result for the IP address, and finally kicking anyone who has the IP address on their filter list.&lt;br /&gt;
&lt;br /&gt;
===Fingerprinting===&lt;br /&gt;
Fingerprinting is more frequently used on bots and works by searching for a pattern of commands a bot sends when first connecting to the server, and if the pattern matches a predefined entry on the filter list, the bot is kicked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Methods of Bypassing Filters==&lt;br /&gt;
&lt;br /&gt;
===Alternative Accounts===&lt;br /&gt;
Using an alternative or &amp;quot;alt&amp;quot; account can be used to bypass simple username based filtering. Due to Kaboom being a &amp;quot;cracked&amp;quot; server, a player can simply use a &amp;quot;cracked&amp;quot; or pirate launcher to join with a custom name.&lt;br /&gt;
&lt;br /&gt;
===VPNs and Proxies===&lt;br /&gt;
Using a VPN or a proxy can be used to bypass IP based filtering.&lt;/div&gt;</summary>
		<author><name>Troll ing</name></author>
	</entry>
	<entry>
		<id>https://kaboom.wiki/index.php?title=Filtering&amp;diff=4440</id>
		<title>Filtering</title>
		<link rel="alternate" type="text/html" href="https://kaboom.wiki/index.php?title=Filtering&amp;diff=4440"/>
		<updated>2026-08-03T22:02:59Z</updated>

		<summary type="html">&lt;p&gt;Troll ing: Some body text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Filtering&#039;&#039;&#039; is the act of restricting the access of a certain player to the Kaboom server.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Filters are created by using bots that support it and are similar to how bans work on regular servers as they both restrict the access to their respective servers. These filters are usually used on players that bot owners dislike or are considered as harmful, such as spammers, people who run kill @e repeatedly, or players who are generally a nuisance.&lt;br /&gt;
&lt;br /&gt;
==Methods of Filtering==&lt;br /&gt;
&lt;br /&gt;
===iControlU===&lt;br /&gt;
iControlU is a plugin on Kaboom that allows for another player to &amp;quot;control&amp;quot; a player by taking over the player&#039;s movement, chat, and command access for themselves. Bots use this method by creating another bot which then controls the player, resulting in the player losing the ability to chat, move and run commands. However, this method is less frequently used nowadays due to it creating spam in the chat and requiring proxies to filter more than 4 players at a time.&lt;br /&gt;
&lt;br /&gt;
===Kick Exploits===&lt;br /&gt;
A kick exploit is an exploit that allows for a player to be disconnected from the server without using the &amp;lt;code&amp;gt;/kick&amp;lt;/code&amp;gt; command, which is currently blocked on the server.&lt;br /&gt;
&lt;br /&gt;
====Vanilla Kick Exploits====&lt;br /&gt;
Vanilla kick exploits work by forcing the server to send a large amount of data to the client, causing the server to disconnect the player as a result.&lt;br /&gt;
&lt;br /&gt;
====ViaVersion Kick Exploits====&lt;br /&gt;
ViaVersion kick exploits work by abusing a bug in the ViaVersion plugin to disconnect the player. These exploits only work on players who are on a different version than the server.&lt;br /&gt;
&lt;br /&gt;
===Crash Exploits===&lt;br /&gt;
A crash exploit is an exploit that causes a player&#039;s client to crash. These exploits can be mitigated or blocked by a mod since they are client sided.&lt;br /&gt;
&lt;br /&gt;
====Translate Crash Exploit====&lt;br /&gt;
Translate crash exploits work by abusing Minecraft&#039;s translation key feature by using it to recursively duplicate a string several times and then attempting to display it. This leads to the target crashing due to memory exhaustion.&lt;br /&gt;
&lt;br /&gt;
====Particle Crash Exploits====&lt;br /&gt;
Particle crash exploits work by forcing the client to render a huge amount of laggy particles, which can be done by using area effect clouds. This method is not frequently used due to the risk of crashing unintended players.&lt;br /&gt;
&lt;br /&gt;
===Gamemode Restrictions===&lt;br /&gt;
Gamemode restrictions do not cause the player to be disconnected from the server, but instead reduces the player&#039;s enjoyment by forcing the player into adventure or spectator mode repeatedly.&lt;br /&gt;
&lt;br /&gt;
===Deopping===&lt;br /&gt;
Repeatedly deopping the player prevents them from utilizing operator commands, which serves to reduce the enjoyment of the player as well as preventing them from doing any more harm, leading them to disconnect on their own.&lt;br /&gt;
&lt;br /&gt;
===Teleportation===&lt;br /&gt;
Repeatedly teleporting the player to a specific position prevents them from moving, which also reduces the player&#039;s enjoyment.&lt;br /&gt;
&lt;br /&gt;
===Multiple Methods===&lt;br /&gt;
Most bots utilize multiple methods to cause a player to disconnect, leading to a higher chance of success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Methods of Detecting Filtered Players==&lt;br /&gt;
&lt;br /&gt;
===Usernames===&lt;br /&gt;
Username detection is the simplest type of filtered player detection. It can be used by making a bot to simply read the tab list and kick anyone that is marked to be filtered on the list.&lt;br /&gt;
&lt;br /&gt;
===IP addresses===&lt;br /&gt;
IP address detection is a more complex way of filtering. It involves running the &amp;lt;code&amp;gt;/seen&amp;lt;/code&amp;gt; command on every player that joins, then parsing the result for the IP address, and finally kicking anyone who has the IP address on their filter list.&lt;br /&gt;
&lt;br /&gt;
===Fingerprinting===&lt;br /&gt;
Fingerprinting is more frequently used on bots and works by searching for a pattern of commands a bot sends when first connecting to the server, and if the pattern matches a predefined entry on the filter list, the bot is kicked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Methods of Bypassing Filters==&lt;br /&gt;
&lt;br /&gt;
===Alternative Accounts===&lt;br /&gt;
Using an alternative or &amp;quot;alt&amp;quot; account can be used to bypass simple username based filtering. Due to Kaboom being a &amp;quot;cracked&amp;quot; server, a player can simply use a &amp;quot;cracked&amp;quot; or pirate launcher to join with a custom name.&lt;br /&gt;
&lt;br /&gt;
===VPNs and Proxies===&lt;br /&gt;
Using a VPN or a proxy can be used to bypass IP based filtering.&lt;/div&gt;</summary>
		<author><name>Troll ing</name></author>
	</entry>
	<entry>
		<id>https://kaboom.wiki/index.php?title=Filtering&amp;diff=4434</id>
		<title>Filtering</title>
		<link rel="alternate" type="text/html" href="https://kaboom.wiki/index.php?title=Filtering&amp;diff=4434"/>
		<updated>2026-08-03T21:33:08Z</updated>

		<summary type="html">&lt;p&gt;Troll ing: /* IP addresses */ fix again&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Filtering&#039;&#039;&#039; is the act of restricting the access of a certain player to the Kaboom server.&lt;br /&gt;
&lt;br /&gt;
==Methods of Filtering==&lt;br /&gt;
&lt;br /&gt;
===iControlU===&lt;br /&gt;
iControlU is a plugin on Kaboom that allows for another player to &amp;quot;control&amp;quot; a player by taking over the player&#039;s movement, chat, and command access for themselves. Bots use this method by creating another bot which then controls the player, resulting in the player losing the ability to chat, move and run commands. However, this method is less frequently used nowadays due to it creating spam in the chat and requiring proxies to filter more than 4 players at a time.&lt;br /&gt;
&lt;br /&gt;
===Kick Exploits===&lt;br /&gt;
A kick exploit is an exploit that allows for a player to be disconnected from the server without using the &amp;lt;code&amp;gt;/kick&amp;lt;/code&amp;gt; command, which is currently blocked on the server.&lt;br /&gt;
&lt;br /&gt;
====Vanilla Kick Exploits====&lt;br /&gt;
Vanilla kick exploits work by forcing the server to send a large amount of data to the client, causing the server to disconnect the player as a result.&lt;br /&gt;
&lt;br /&gt;
====ViaVersion Kick Exploits====&lt;br /&gt;
ViaVersion kick exploits work by abusing a bug in the ViaVersion plugin to disconnect the player. These exploits only work on players who are on a different version than the server.&lt;br /&gt;
&lt;br /&gt;
===Crash Exploits===&lt;br /&gt;
A crash exploit is an exploit that causes a player&#039;s client to crash. These exploits can be mitigated or blocked by a mod since they are client sided.&lt;br /&gt;
&lt;br /&gt;
====Translate Crash Exploit====&lt;br /&gt;
Translate crash exploits work by abusing Minecraft&#039;s translation key feature by using it to recursively duplicate a string several times and then attempting to display it. This leads to the target crashing due to memory exhaustion.&lt;br /&gt;
&lt;br /&gt;
====Particle Crash Exploits====&lt;br /&gt;
Particle crash exploits work by forcing the client to render a huge amount of laggy particles, which can be done by using area effect clouds. This method is not frequently used due to the risk of crashing unintended players.&lt;br /&gt;
&lt;br /&gt;
===Gamemode Restrictions===&lt;br /&gt;
Gamemode restrictions do not cause the player to be disconnected from the server, but instead reduces the player&#039;s enjoyment by forcing the player into adventure or spectator mode repeatedly.&lt;br /&gt;
&lt;br /&gt;
===Deopping===&lt;br /&gt;
Repeatedly deopping the player prevents them from utilizing operator commands, which serves to reduce the enjoyment of the player as well as preventing them from doing any more harm, leading them to disconnect on their own.&lt;br /&gt;
&lt;br /&gt;
===Teleportation===&lt;br /&gt;
Repeatedly teleporting the player to a specific position prevents them from moving, which also reduces the player&#039;s enjoyment.&lt;br /&gt;
&lt;br /&gt;
===Multiple Methods===&lt;br /&gt;
Most bots utilize multiple methods to cause a player to disconnect, leading to a higher chance of success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Methods of Detecting Filtered Players==&lt;br /&gt;
&lt;br /&gt;
===Usernames===&lt;br /&gt;
Username detection is the simplest type of filtered player detection. It can be used by making a bot to simply read the tab list and kick anyone that is marked to be filtered on the list.&lt;br /&gt;
&lt;br /&gt;
===IP addresses===&lt;br /&gt;
IP address detection is a more complex way of filtering. It involves running the &amp;lt;code&amp;gt;/seen&amp;lt;/code&amp;gt; command on every player that joins, then parsing the result for the IP address, and finally kicking anyone who has the IP address on their filter list.&lt;br /&gt;
&lt;br /&gt;
===Fingerprinting===&lt;br /&gt;
Fingerprinting is more frequently used on bots and works by searching for a pattern of commands a bot sends when first connecting to the server, and if the pattern matches a predefined entry on the filter list, the bot is kicked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Methods of Bypassing Filters==&lt;br /&gt;
&lt;br /&gt;
===Alternative Accounts===&lt;br /&gt;
Using an alternative or &amp;quot;alt&amp;quot; account can be used to bypass simple username based filtering. Due to Kaboom being a &amp;quot;cracked&amp;quot; server, a player can simply use a &amp;quot;cracked&amp;quot; or pirate launcher to join with a custom name.&lt;br /&gt;
&lt;br /&gt;
===VPNs and Proxies===&lt;br /&gt;
Using a VPN or a proxy can be used to bypass IP based filtering.&lt;/div&gt;</summary>
		<author><name>Troll ing</name></author>
	</entry>
	<entry>
		<id>https://kaboom.wiki/index.php?title=Filtering&amp;diff=4429</id>
		<title>Filtering</title>
		<link rel="alternate" type="text/html" href="https://kaboom.wiki/index.php?title=Filtering&amp;diff=4429"/>
		<updated>2026-08-03T21:22:32Z</updated>

		<summary type="html">&lt;p&gt;Troll ing: Fix bold&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Filtering&#039;&#039;&#039; is the act of restricting the access of a certain player to the Kaboom server.&lt;br /&gt;
&lt;br /&gt;
==Methods of Filtering==&lt;br /&gt;
&lt;br /&gt;
===iControlU===&lt;br /&gt;
iControlU is a plugin on Kaboom that allows for another player to &amp;quot;control&amp;quot; a player by taking over the player&#039;s movement, chat, and command access for themselves. Bots use this method by creating another bot which then controls the player, resulting in the player losing the ability to chat, move and run commands. However, this method is less frequently used nowadays due to it creating spam in the chat and requiring proxies to filter more than 4 players at a time.&lt;br /&gt;
&lt;br /&gt;
===Kick Exploits===&lt;br /&gt;
A kick exploit is an exploit that allows for a player to be disconnected from the server without the /kick command, which is currently blocked on the server.&lt;br /&gt;
&lt;br /&gt;
====Vanilla Kick Exploits====&lt;br /&gt;
Vanilla kick exploits work by forcing the server to send a large amount of data to the client, causing the server to disconnect the player as a result.&lt;br /&gt;
&lt;br /&gt;
====ViaVersion Kick Exploits====&lt;br /&gt;
ViaVersion kick exploits work by abusing a bug in the ViaVersion plugin to disconnect the player. These exploits only work on players who are on a different version than the server.&lt;br /&gt;
&lt;br /&gt;
===Crash Exploits===&lt;br /&gt;
A crash exploit is an exploit that causes a player&#039;s client to crash. These exploits can be mitigated or blocked by a mod since they are client sided.&lt;br /&gt;
&lt;br /&gt;
====Translate Crash Exploit====&lt;br /&gt;
Translate crash exploits work by abusing Minecraft&#039;s translation key feature by using it to recursively duplicate a string several times and then attempting to display it. This leads to the target crashing due to memory exhaustion.&lt;br /&gt;
&lt;br /&gt;
====Particle Crash Exploits====&lt;br /&gt;
Particle crash exploits work by forcing the client to render a huge amount of laggy particles, which can be done by using area effect clouds. This method is not frequently used due to the risk of crashing unintended players.&lt;br /&gt;
&lt;br /&gt;
===Gamemode Restrictions===&lt;br /&gt;
Gamemode restrictions do not cause the player to be disconnected from the server, but instead reduces the player&#039;s enjoyment by forcing the player into adventure or spectator mode repeatedly.&lt;br /&gt;
&lt;br /&gt;
===Deopping===&lt;br /&gt;
Repeatedly deopping the player prevents them from utilizing operator commands, which serves to reduce the enjoyment of the player as well as preventing them from doing any more harm, leading them to disconnect on their own.&lt;br /&gt;
&lt;br /&gt;
===Teleportation===&lt;br /&gt;
Repeatedly teleporting the player to a specific position prevents them from moving, which also reduces the player&#039;s enjoyment.&lt;br /&gt;
&lt;br /&gt;
===Multiple Methods===&lt;br /&gt;
Most bots utilize multiple methods to cause a player to disconnect, leading to a higher chance of success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Methods of Detecting Filtered Players==&lt;br /&gt;
&lt;br /&gt;
===Usernames===&lt;br /&gt;
Username detection is the simplest type of filtered player detection. It can be used by making a bot to simply read the tab list and kick anyone that is marked to be filtered on the list.&lt;br /&gt;
&lt;br /&gt;
===IP addresses===&lt;br /&gt;
IP address detection is a more complex way of filtering. It involves running the /seen command on every player that joins, then parsing the result for the IP address, and finally kicking anyone who has the IP address on the filter list.&lt;br /&gt;
&lt;br /&gt;
===Fingerprinting===&lt;br /&gt;
Fingerprinting is more frequently used on bots and works by searching for a pattern of commands a bot sends when first connecting to the server, and if the pattern matches a predefined entry on the filter list, the bot is kicked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Methods of Bypassing Filters==&lt;br /&gt;
&lt;br /&gt;
===Alternative Accounts===&lt;br /&gt;
Using an alternative or &amp;quot;alt&amp;quot; account can be used to bypass simple username based filtering. Due to Kaboom being a &amp;quot;cracked&amp;quot; server, a player can simply use a &amp;quot;cracked&amp;quot; or pirate launcher to join with a custom name.&lt;br /&gt;
&lt;br /&gt;
===VPNs and Proxies===&lt;br /&gt;
Using a VPN or a proxy can be used to bypass IP based filtering.&lt;/div&gt;</summary>
		<author><name>Troll ing</name></author>
	</entry>
	<entry>
		<id>https://kaboom.wiki/index.php?title=Filtering&amp;diff=4428</id>
		<title>Filtering</title>
		<link rel="alternate" type="text/html" href="https://kaboom.wiki/index.php?title=Filtering&amp;diff=4428"/>
		<updated>2026-08-03T21:21:24Z</updated>

		<summary type="html">&lt;p&gt;Troll ing: Remove some typos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;Filtering&amp;quot; is the act of restricting the access of a certain player to the Kaboom server.&lt;br /&gt;
&lt;br /&gt;
==Methods of Filtering==&lt;br /&gt;
&lt;br /&gt;
===iControlU===&lt;br /&gt;
iControlU is a plugin on Kaboom that allows for another player to &amp;quot;control&amp;quot; a player by taking over the player&#039;s movement, chat, and command access for themselves. Bots use this method by creating another bot which then controls the player, resulting in the player losing the ability to chat, move and run commands. However, this method is less frequently used nowadays due to it creating spam in the chat and requiring proxies to filter more than 4 players at a time.&lt;br /&gt;
&lt;br /&gt;
===Kick Exploits===&lt;br /&gt;
A kick exploit is an exploit that allows for a player to be disconnected from the server without the /kick command, which is currently blocked on the server.&lt;br /&gt;
&lt;br /&gt;
====Vanilla Kick Exploits====&lt;br /&gt;
Vanilla kick exploits work by forcing the server to send a large amount of data to the client, causing the server to disconnect the player as a result.&lt;br /&gt;
&lt;br /&gt;
====ViaVersion Kick Exploits====&lt;br /&gt;
ViaVersion kick exploits work by abusing a bug in the ViaVersion plugin to disconnect the player. These exploits only work on players who are on a different version than the server.&lt;br /&gt;
&lt;br /&gt;
===Crash Exploits===&lt;br /&gt;
A crash exploit is an exploit that causes a player&#039;s client to crash. These exploits can be mitigated or blocked by a mod since they are client sided.&lt;br /&gt;
&lt;br /&gt;
====Translate Crash Exploit====&lt;br /&gt;
Translate crash exploits work by abusing Minecraft&#039;s translation key feature by using it to recursively duplicate a string several times and then attempting to display it. This leads to the target crashing due to memory exhaustion.&lt;br /&gt;
&lt;br /&gt;
====Particle Crash Exploits====&lt;br /&gt;
Particle crash exploits work by forcing the client to render a huge amount of laggy particles, which can be done by using area effect clouds. This method is not frequently used due to the risk of crashing unintended players.&lt;br /&gt;
&lt;br /&gt;
===Gamemode Restrictions===&lt;br /&gt;
Gamemode restrictions do not cause the player to be disconnected from the server, but instead reduces the player&#039;s enjoyment by forcing the player into adventure or spectator mode repeatedly.&lt;br /&gt;
&lt;br /&gt;
===Deopping===&lt;br /&gt;
Repeatedly deopping the player prevents them from utilizing operator commands, which serves to reduce the enjoyment of the player as well as preventing them from doing any more harm, leading them to disconnect on their own.&lt;br /&gt;
&lt;br /&gt;
===Teleportation===&lt;br /&gt;
Repeatedly teleporting the player to a specific position prevents them from moving, which also reduces the player&#039;s enjoyment.&lt;br /&gt;
&lt;br /&gt;
===Multiple Methods===&lt;br /&gt;
Most bots utilize multiple methods to cause a player to disconnect, leading to a higher chance of success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Methods of Detecting Filtered Players==&lt;br /&gt;
&lt;br /&gt;
===Usernames===&lt;br /&gt;
Username detection is the simplest type of filtered player detection. It can be used by making a bot to simply read the tab list and kick anyone that is marked to be filtered on the list.&lt;br /&gt;
&lt;br /&gt;
===IP addresses===&lt;br /&gt;
IP address detection is a more complex way of filtering. It involves running the /seen command on every player that joins, then parsing the result for the IP address, and finally kicking anyone who has the IP address on the filter list.&lt;br /&gt;
&lt;br /&gt;
===Fingerprinting===&lt;br /&gt;
Fingerprinting is more frequently used on bots and works by searching for a pattern of commands a bot sends when first connecting to the server, and if the pattern matches a predefined entry on the filter list, the bot is kicked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Methods of Bypassing Filters==&lt;br /&gt;
&lt;br /&gt;
===Alternative Accounts===&lt;br /&gt;
Using an alternative or &amp;quot;alt&amp;quot; account can be used to bypass simple username based filtering. Due to Kaboom being a &amp;quot;cracked&amp;quot; server, a player can simply use a &amp;quot;cracked&amp;quot; or pirate launcher to join with a custom name.&lt;br /&gt;
&lt;br /&gt;
===VPNs and Proxies===&lt;br /&gt;
Using a VPN or a proxy can be used to bypass IP based filtering.&lt;/div&gt;</summary>
		<author><name>Troll ing</name></author>
	</entry>
	<entry>
		<id>https://kaboom.wiki/index.php?title=Filtering&amp;diff=4423</id>
		<title>Filtering</title>
		<link rel="alternate" type="text/html" href="https://kaboom.wiki/index.php?title=Filtering&amp;diff=4423"/>
		<updated>2026-08-03T21:01:13Z</updated>

		<summary type="html">&lt;p&gt;Troll ing: Minor changes 1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Filtering&#039;&#039;&#039; is the act of restricting the access of a certain player to the kaboom server.&lt;br /&gt;
&lt;br /&gt;
==Methods of Filtering==&lt;br /&gt;
&lt;br /&gt;
===iControlU===&lt;br /&gt;
iControlU is a plugin on kaboom that allows for another player to &amp;quot;control&amp;quot; a player by taking over the player&#039;s movement, chat, and command access for themselves. Bots use this method by creating another bot which then controls the player, resulting in the player losing the ability to chat, move and run commands. However, this method is less frequently used nowadays due to it creating spam in the chat and requiring proxies to filter more than 4 players at a time.&lt;br /&gt;
&lt;br /&gt;
===Kick Exploits===&lt;br /&gt;
A kick exploit is an exploit that allows for a player to be disconnected from the server without the /kick command, which is currently blocked on the server.&lt;br /&gt;
&lt;br /&gt;
====Minecraft Kick Exploits====&lt;br /&gt;
Minecraft kick exploits work by forcing the server to send a large amount of data to the client, causing the server to disconnect the player as a result.&lt;br /&gt;
&lt;br /&gt;
====ViaVersion Kick Exploits====&lt;br /&gt;
ViaVersion kick exploits work by abusing a bug in the ViaVersion plugin to disconnect the player. These exploits only work on players who are on a different version than the server.&lt;br /&gt;
&lt;br /&gt;
===Crash Exploits===&lt;br /&gt;
A crash exploit is an exploit that causes a player&#039;s client to crash. These exploits are able to be mitigated or blocked by a mod since they are client sided.&lt;br /&gt;
&lt;br /&gt;
====Translate Crash Exploit====&lt;br /&gt;
Translate crash exploits work by abusing Minecraft&#039;s translation key feature by using it to recursively duplicate a string several times and then attempting to display it. This leads to the target crashing due to memory exhaustion.&lt;br /&gt;
&lt;br /&gt;
====Particle Crash Exploits====&lt;br /&gt;
Particle crash exploits work by forcing the client to render a huge amount of laggy particles, which can be done by using area effect clouds. This method is not frequently used due to the risk of crashing unintended players.&lt;br /&gt;
&lt;br /&gt;
===Gamemode Restrictions===&lt;br /&gt;
Gamemode restrictions do not cause the player to be disconnected from the server, but instead reduces the player&#039;s enjoyment by forcing the player into adventure or spectator mode repeatedly.&lt;br /&gt;
&lt;br /&gt;
===Deopping===&lt;br /&gt;
Repeatedly deopping the player prevents them from utilizing operator commands, which serves to reduce the enjoyment of the player as well as preventing them from doing anymore harm, leading them to disconnect on their own.&lt;br /&gt;
&lt;br /&gt;
===Teleportation===&lt;br /&gt;
Repeatedly teleporting the player to a specific position prevents them from moving, which also reduces the player&#039;s enjoyment.&lt;br /&gt;
&lt;br /&gt;
===Multiple Methods===&lt;br /&gt;
Most bots utilize multiple methods to cause a player to disconnect, leading to a higher chance of success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Methods of Detecting Filtered Players==&lt;br /&gt;
&lt;br /&gt;
===Usernames===&lt;br /&gt;
Username detection is the most simple type of filtered player detection. It can by used by making a bot to simply read the tab list and kick anyone that is marked to be filtered on the list.&lt;br /&gt;
&lt;br /&gt;
===IP addresses===&lt;br /&gt;
IP address detection is a more complex way of filtering. It involves running the /seen command on every player that joins, then parsing the result for the IP address, and finally kicking anyone who has the IP address on the filter list.&lt;br /&gt;
&lt;br /&gt;
===Fingerprinting===&lt;br /&gt;
Fingerprinting is more frequently used on bots and works by searching for a pattern of commands a bot sends when first connecting to the server, and if the pattern matches a predefined entry on the filter list, the bot is kicked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Methods of Bypassing Filters==&lt;br /&gt;
&lt;br /&gt;
===Alternative Accounts===&lt;br /&gt;
Using an alternative or &amp;quot;alt&amp;quot; account can be used to bypass simple username based filtering. Due to kaboom being a &amp;quot;cracked&amp;quot; server, a player can simply use a &amp;quot;cracked&amp;quot; or pirate launcher to join with a custom name.&lt;br /&gt;
&lt;br /&gt;
===VPNs and Proxies===&lt;br /&gt;
Using a VPN or a proxy can be used to bypass IP based filtering.&lt;/div&gt;</summary>
		<author><name>Troll ing</name></author>
	</entry>
	<entry>
		<id>https://kaboom.wiki/index.php?title=Filtering&amp;diff=4422</id>
		<title>Filtering</title>
		<link rel="alternate" type="text/html" href="https://kaboom.wiki/index.php?title=Filtering&amp;diff=4422"/>
		<updated>2026-08-03T20:56:05Z</updated>

		<summary type="html">&lt;p&gt;Troll ing: Actually putting text on the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Filtering&#039;&#039;&#039; is the act of restricting the access of a certain player to the kaboom server.&lt;br /&gt;
&lt;br /&gt;
==Methods of Filtering==&lt;br /&gt;
&lt;br /&gt;
===iControlU===&lt;br /&gt;
iControlU is a plugin on kaboom that allows for another player to &amp;quot;control&amp;quot; a player by taking over the player&#039;s movement, chat, and command access for themselves. Bots use this method by creating another bot which then controls the player, resulting in the player losing the ability to chat, move and run commands. However, this method is less frequently used nowadays due to it creating spam in the chat and requiring proxies to filter more than 4 players at a time.&lt;br /&gt;
&lt;br /&gt;
===Kick Exploits===&lt;br /&gt;
A kick exploit is an exploit that allows for a player to be disconnected from the server without the /kick command, which is currently blocked on the server.&lt;br /&gt;
&lt;br /&gt;
====Minecraft Kick Exploits====&lt;br /&gt;
Minecraft kick exploits work by forcing the server to send a large amount of data to the client, causing the server to disconnect the player as a result.&lt;br /&gt;
&lt;br /&gt;
====ViaVersion Kick Exploits====&lt;br /&gt;
ViaVersion kick exploits work by abusing a bug in the ViaVersion plugin to disconnect the player. These exploits only work on players who are on a different version than the server due.&lt;br /&gt;
&lt;br /&gt;
===Crash Exploits===&lt;br /&gt;
A crash exploit is an exploit that causes a player&#039;s client to crash. These exploits are able to be mitigated or blocked by a mod since they are client sided.&lt;br /&gt;
&lt;br /&gt;
====Translate Crash Exploit====&lt;br /&gt;
Translate crash exploits work by abusing Minecraft&#039;s translation key feature by using it to recursively duplicate a string several times and then attempting to display it. This leads to the target crashing due to memory exhaustion.&lt;br /&gt;
&lt;br /&gt;
====Particle Crash Exploits====&lt;br /&gt;
Particle crash exploits work by forcing the client to render a huge amount of laggy particles, which can be done by using area effect clouds. This method is not frequently used due to the risk of crashing unintended players.&lt;br /&gt;
&lt;br /&gt;
===Gamemode Restrictions===&lt;br /&gt;
Gamemode restrictions do not cause the player to be disconnected from the server, but instead &amp;quot;kills the fun&amp;quot; by forcing the player into adventure or spectator mode repeatedly.&lt;br /&gt;
&lt;br /&gt;
===Deopping===&lt;br /&gt;
Repeatedly deopping the player prevents them from utilizing operator commands, which serves to reduce the enjoyment of the player as well as preventing them from doing anymore harm, leading them to disconnect on their own.&lt;br /&gt;
&lt;br /&gt;
===Teleportation===&lt;br /&gt;
Repeatedly teleporting the player to a specific position prevents them from moving, which also reduces the player&#039;s enjoyment.&lt;br /&gt;
&lt;br /&gt;
===Multiple Methods===&lt;br /&gt;
Most bots utilize multiple methods to cause a player to disconnect, leading to a higher chance of success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Methods of Detecting Filtered Players==&lt;br /&gt;
&lt;br /&gt;
===Usernames===&lt;br /&gt;
Username detection is the most simple type of filtered player detection. It can by used by making a bot to simply read the tab list and kick anyone that is marked to be filtered on the list.&lt;br /&gt;
&lt;br /&gt;
===IP addresses===&lt;br /&gt;
IP address detection is a more complex way of filtering. It involves running the /seen command on every player that joins, then parsing the result for the IP address, and finally kicking anyone who has the IP address on the filter list.&lt;br /&gt;
&lt;br /&gt;
===Fingerprinting===&lt;br /&gt;
Fingerprinting is more frequently used on bots and works by searching for a pattern of commands a bot sends when first connecting to the server, and if the pattern matches a predefined entry on the filter list, the bot is kicked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Methods of Bypassing Filters==&lt;br /&gt;
&lt;br /&gt;
===Alternative Accounts===&lt;br /&gt;
Using an alternative or &amp;quot;alt&amp;quot; account can be used to bypass simple username based filtering. Due to kaboom being a &amp;quot;cracked&amp;quot; server, a player can simply use a &amp;quot;cracked&amp;quot; or pirate launcher to join with a custom name.&lt;br /&gt;
&lt;br /&gt;
===VPNs and Proxies===&lt;br /&gt;
Using a VPN or a proxy can be used to bypass IP based filtering.&lt;/div&gt;</summary>
		<author><name>Troll ing</name></author>
	</entry>
</feed>